Ex Bioware Gm Ea S Frostbite Engine Can Be Hard To Manage
EA’s Frostbite engine is apparently difficult to work with according to a new source in the form of ex-BioWare general manager Aaryn Flynn, confirming that the engine leads to a lot of issues during development despite offering quite a lot of power when handled correctly. The Frostbite engine is the tool that was used to create BioWare’s Anthem, and in reports that surfaced following that game’s troubled launch period, anonymous developers indicated that the mandate from EA to use Frostbite negatively impacted the ability for some staff to contribute to the project, creating unforeseen issues and more work than was necessary....